We've made some progress with ability testing (big thanks to DrPsyPhi for all their help) and I now have a mostly complete table for skill level boosts. This project is still a work in progress so any help is appreciated.
For each skill level you boost a card it's ability will increase by the percentage in the box that corresponds to that cards ability, unless you are boosting a card to level 10 in which case the effect will be doubled.
ATK/DEF |
Partially UC/R+ |
Notably R/SR+ |
Remarkably SR/SSR+ |
Significantly SSR/UR+ |
Extremely UR/L+ |
Extraordinarily L/UL+ | |
---|---|---|---|---|---|---|---|
Faction | |||||||
ATK or DEF | ----- | ----- | 0.92% | 1.04% | |||
ATK/DEF | ----- | 0.74% | ----- | ||||
Alignment | |||||||
ATK or DEF | 0.6% | 0.7% | 0.8% | 0.9% | 1.0% | 1.2% | |
ATK/DEF | 0.6% | 0.7% | 0.8% | 0.8% | |||
Team | |||||||
ATK or DEF | (0.6%) | 0.7% | 0.8% | 0.9% | |||
ATK/DEF | ----- | 0.5% | (0.8%) | ||||
Self | |||||||
ATK or DEF | 0.6% | 1.2% | (2.0%) | (2.4%) | (3.0%) | ----- | |
ATK/DEF | (0.5%) | (1.0%) | (2.0%) | 2.4% | ----- |
- *Percentages in parentheses are calculated.
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