^Shouldn't be too hard...
Interesting....It should because its basically a query for all the Category Tags...Though now that I remember, it sometimes takes a little while to update to the refresh of new data (and the rate of new cards being released doesn't help there)
There already are lists limited to specific rarities... List of Cards
Alternatively, you can copy/paste the full list (1 page of 500 records at a time) into a spreadsheet and see the entire list at once; then filter from there by rarity, alignment, etc.
I don't make the requirements either, which is why I'm in the sister-alliance (La Chibi Familia2)
How small a group? The sister-alliance has a few spots open (& I think I can make a couple more from inactives/retirees)
For clarification, I've done almost zero testing and just base on observations and patterns i'm seeing...
24%....hmmm..... that breaks pattern then, and seems completely ridiculous for them to code it like that, but oh well, its mobage....
I think at UR+ skill 1 degrades are 12% and go up 0.8% per level so at skill 10 they are 20% = 25% skill 10 alignment boost
at L+, skill 1 starts at 16% and go up 0.9% per level so chart follows:
|Skill Level||per level||total||boost equiv||L+ Alignment boost|
...and the 2 cards you mentioned, MM Red She-Hulk and BR Red Hulk are hard to find.
They're really not that hard to find. Both are 70 silver survival shard (try saying that 3 times fast) pulls, and I see plenty of people offering up 70 shard pulls for sale...
...Degrades are better from one fixed point to another up to the UL+ level...
At the UR+ level (assuming things like proc rate and stats are the same or very similar) a team degrade and an alignment boost are the same at skill 10. At the L+ level (again same assumptions), the are equal at about skill 4, skill 5 on up, the team degrade is better. I don't have a ULeg to see the percentages, but if they track the same pattern as the lower rarities, then an alignment boost at skill 1 would be 24% and a team degrade at skill 1 would be 20%. To convert a degrade to its equivalent boost percentage you'd use the following formula:
so for ULeg = (1/(1-20%))-1
= (1/80%)-1 = (1.25)-1 = 25% > 24% for an ULeg alignment boost
Why waste time with a "crappy" wolv? Just get the Dayspring Cable instead for the Familial Bonds combo.
Then get yourself a center-trait card (either Grandular Sandman, or Empress Veranke, tho Bru SSR/UR+ needs a hero c-trait card), and fill the last spot with either Merry Merry red she-hulk for the faction boost, or Burning Rage Red Hulk for the proc rate (prob a better choice due to the villain c-trait card)
@ Joakly - just keep feeding base rares and SRs to Beast (Shaft converter thingy), you'll eventually be able to purchase Venom from there.
But wouldn't it only boost just 1 ironman and just 1 punisher, not all 3 punishers?
Also then the other 3 slots get no benefit from the combo
Plus, you'd havta be able to afford believe, and I'm guessing you're a free/little money player.
At least I thought I did....
It was right before a war
I've kinda done the same for my allymates when I left, 'cept none of my 3 accts were high enough lvl to be mastery farms, so I turned them into scrapper farms instead.
There is a floor at 10. DEF can never go below 10 since thats the base amount of points that everyone starts with.
"Additionally, whenever you defend an attack, you subtract 5 points or 10% of your defense deck cost from your current Defense points (whichever is greater). This can gradually weaken your strongest available deck."
Okay, I concede...
Unfortunately, you can't stack two combo in the same deck, the game will automatically select the "best" one and inly use that combo for that deck.
Now that I'm thinking on it a little more, Great Brains is a 3 card combo whereas Lead Guardians is only a 2 card combo. So it makes sense that Great Brains will have a greater boost.
Comparing to other 2 card combos, most are 5% @ 80% usage, so a 6% @ 70% usage sounds about right. Good job, and thank you for your contributions...keep em coming...
Except @ 70% usage, I woulda expected a little bit of a larger boost
ie Great Brains is 7% boost to team @ 75% usage
Is it based on their DEF deck?
I always thought it decreased by 10% of the Max DEF points
Ex: Player with 200 DEF with lose 20 points each attack
By what your saying, if a player has 200 DEF points, but their DEF deck is 140 then they lose 14 points (10% of 140) each attack, and will decrease in the following manner
At this point they'll either need a built deck @130 or use the Suggested Deck