Talk:Boost/@comment-5689421-20121124210927/@comment-1065465-20121124212751

Even when boosting in a batch of 10, the cost is calculated as if they were single boosts. ? So if you were to use one card at a cost of 75, the card levels then you boost with another with 100 silver your total would be 175 for those 2 cards. ? If you boosted with those two cards at once, it SHOULD come out the same.

In the case of boosting 10 cards in 10 separate boosts, I'm not sure the order the game boosts in, as if you deviate from that you could possibly end up with a defferent cost. ? If I were to design it, it would be boosted from lowest xp provided to highest xp provided. ? However I haven't done any tests to explicitly confirm that. ? I did check the price of boosting 10 cards (7 rare, 3 uncommon), then boosted with the 7 rare, then again with the 3 uncommon and it did actually cost me more that what boosting them all at once did which is what lead me to believe that there is some sort of xp/silver optimization when boosting multiple cards.