Talk:Boost/@comment-71.34.233.111-20121130053013

Found out today cost per card used on boosts is not only affected by the level of the base card but also by the quality of the cards selected to be used.

I did not break down the cost per sr I selected, to figure out if it was based on quality as a base for cost or power requirements. But the cost per card almost tripled from two uc iron mans fused of around 8k per card  to more than 20k per fused rare I added.