Talk:Co-op X/@comment-6236837-20130826145326

The same type of event was recently introduced in Rage as well. It's an interesting concept. One of the more important things to keep in mind is that any raid boss is instantly accessible to all 30 members of your "company". This is probably mostly to discourage sharing of event cards, but it also appeases the high-end players who have been paired up with lower end players in their companies, as it will be the high-end players earning MVP/Final Blow and top shard counts/points on every raid boss. Low end players grouped with high end players will benefit still by being able to take part in top battles and possibly earning victory rewards that might not otherwise have been accessible. It's the mid-level players who will need to figure out how to maximize their benefits from this event.

Reward structure in RoB includes:

1. Daily victory rewards (for gaining more points than the opposing company). Rewards improve with successive days. Expect a top UR or LE reward for being able to win every day of the event.

2. Mission rewards - defeat X raid bosses for rewards. This is where lowbies can accrue some decent cards simply by getting a hit in on each boss.

3. Special rewards - Reach point milestones for these awards.

4. Raid Boss awards - the usual collection of shards and such

5. Daily ranking rewards - the top rankers within each company each day will receive a smattering of rewards (shards, mostly).

Expect decent rewards from the processors. The first box in RoB rewarded an excellent card upon completion. Casual players might be able to clear 2 boxes for a second copy of that card. There are more boxes beyond that for the hardcore.